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Maya Texturing and UV UnWrapping (Urdu / Hindi)

Overview

In this Course we will learn all about Maya’s Materials and Textures. The course will guide you through all the tricks and tips of working with Maya Hypershade to create and apply Maya Shaders and maps on objects. We will learn How to apply automatic mappings, planner mapping to Custom UV unwrapping techniques.

The main topics covers in this course are

  1. Basics of Materials and Textures

  2. Working with Hypershades

  3. Working with different material types, Blinn, Lambert, Phong

  4. Applying Bump maps, creating Bump Maps in Photoshop and Custom Bump maps from Maya utility nodes.

  5. Working with Automatic mapping, Planner mapping cylinder mappings for UV unwrapping.

  6. Creating custom UV unwrapping maps.

  7. Texturing a LCD screen, UNwrapping a Wood log, Box, Hut.

  8. Modeling and Texturing a Low poly car and UNwraping UV and creating textures of car for Game.

  9. Using and working with Texture Editor.

  10. Exporting UV map to Photoshop, Painting textures in Photoshop and applying in Maya.

  11. Correcting textures and normal issues, pixel bleeding problems with textures, double sided materials.

This course is in Urdu/Hindi Language for those who want to learn maya in thier Native Language. The course is simple and will guide you about all the basics of working with Maya Hypershade to create and assign Materials with bump, file texturs, normal maps etc.

Maya Texturing and UV UnWrapping (Urdu / Hindi)

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John Doe
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John Doe
John Doe@username
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